Finally understood what the codechickenlib team was trying to fix when they added all these new options to their config file. It was for fixing client side bugs that happen when rendering items and blocks and not allowing the client to crush but to rebuild the graphics buffer and go on with life. So I configured it right this time.
Also these updates
While helping TheAmazingHaru research compression mods for his Undead Survival pack we came across Not Enough Compression which adds 1 single block model that uses nbt data to store anything in a compressed form to whatever insane degree you want to take it.