Removed Wesley’s RogueLike Dungeons not because it’s built in MCreator but because it’s been the source of the lag for a very long time and we just finally figured that out. A world wipe is not required, but is recommended because if you update to this you will have some holes in your world. Thankfully the mod used a lot of vanilla blocks, so maybe it won’t be so noticeable.
Removed phosphor as it might have been getting in the way of identifying issues with other mods in the pack.
Removed surge for the same reasons.
There just too many things happening with lag to have these performance enhances in the pack. Once the issues are resolved and everything is chugging along fine. We’ll consider adding them back.