Added an Ice Chain blockset for Environmental compat
Fixed a bug with the anchor
Glowlight large lantern and neon light improvements
Quark Vertical Slab Support
New textures for chain items
6.1.7.0
Fixes world feature missing warning
v1.16.5-1.3.2:
Release Version 1.2
Before upgrading from previous releases, if you used Color Upgrade in your furnaces, break the furnace, and put it back on after upgrading to version 1.4
Attention: Don’t upgrade to this version if you have used any previous version of 1.16.5(-1.1) in a world, because version 1.2 has made a total change of block IDs, to have parity with 1.12.2
Changelog:
Added/Modified
If you want a server setup for the Any mod pack with zero effort, get a server with BisectHosting and receive 25% off your first month as a new customer using the code kreezxil
Changes
Now supports tags!
Also you can enable torches with a boolean to be used as detonators.
Updated Collective’s ToolFunctions class to work with the changes made in Forge 37.0.31.
=========
The complete changelog with previous versions can be found at minecraft.natamus.com/collective/changelog/.
Thank you very much to my Patrons and Github Sponsors for supporting this mod’s development:
Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
Current version: 7.1.0.394
Current version: 7.1.0.390
Removed Axe enchantments, use Sneaky Magic instead.
v3.0.45
v3.0.46
github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md
Fix mouse drag not work
-Fixed an issue with Kobold Warriors from structures can still spawn with crossbows.
-Updated all spawn related code to greatly improve spawn chances for weapon variety.
Note: Old spawn code was ignoring structure related kobolds whom had a crossbow or trident already. Now, no matter what the original structure variation had, they will always spawn with a random new weapon.
-Combined Campfire and Large dens into one, using a mixture of biomes that both originally used.
-Added a 5th Large Den variation.
-Mountain & Pirate dens got updated a little bit.
–Kobold Enchanters will no longer spawn in Mountain & Pirate dens.
–Normal Kobolds will no longer spawn in Pirate Dens
–Fixed an issue where a few kobolds would always spawn in stone and die due to suffocation in Pirate Dens.
–Mountain & Pirate Dens have new banners and actual proper loot table chests.
Minecolonies Changelog
Version: 0.14.339-ALPHA
Structurize Version: 0.13.208-ALPHA
Solve Damage match issues of armor recipes Stop Forester from taking down buildings. Fix citizens walking on magma blocks Add Minimum Stock to Forester and Farmer Improve rail navigation (skip air nodes) Adjust min stock to avoid interference with citizen requests
Minecolonies Changelog
Version: 0.14.338-BETA
Structurize Version: 0.13.208-ALPHA
Minecolonies Changelog
Version: 0.14.337-ALPHA
Structurize Version: 0.13.208-ALPHA
Minecolonies Changelog
Version: 0.14.336-ALPHA
Structurize Version: 0.13.208-ALPHA
Clean armorslots on AI removal Improve UI responsiveness
Minecolonies Changelog
Version: 0.14.335-ALPHA
Structurize Version: 0.13.208-ALPHA
-Fix the Pitaya Generation
[Automated Build]
Changelog for this build: github.com/klikli-dev/occultism/wiki/1.8.1
Find changes for all versions at github.com/klikli-dev/occultism/releases
[Automated Build]
Changelog for this build: github.com/klikli-dev/occultism/wiki/1.8.0
Find changes for all versions at github.com/klikli-dev/occultism/releases
Updated RS version, delayed request execution so it doesn’t get throttled in a loop
(V.3.2.1 Changes) (1.16.5 Minecraft)
Configs:
Fixed config values not properly working for changing size of RS Mineshafts, RS Fortresses, and RS Strongholds structures. Should be working correctly now.
Added configs to allow changing of RS Villages size. Note, you will need to re-add the changes you have done to RS Village config for spawnrates if you edit it before.
Renamed netherStrongholdSizeSH and endStrongholdSizeSH configs entries to netherStrongholdSize and endStrongholdSize.
(V.3.2.0 Changes) (1.16.5 Minecraft)
Loot Tables:
Added special “bonus_rolls” pool to all RS’s structure loot! If you have a mod that gives you the luck attribute or luck status effect, you may start to see certain kinds of new items in RS’s chests! Especially new banner designs! Every RS Structure has a unique banner so get a mod or datapack that gives you luck and start collecting all the banners! See what you can find when you are lucky!
Mineshafts:
Harshly nerfed the rates of Minecarts in all RS Mineshafts as it was spawning too many Minecarts.
2.6.10 – 17-08-2021
2.6.9 – 13-08-2021
2.6.8 – 13-08-2021
Update 1.10.1
added remove banner with using shears
fixed ships using full stack of banners and return only one
fixed/added evni dhow recipes/items
Fixes issue with extract methods when Refined Storage Peripheral and Refined Storage Controller are in different dimensions.
WARNING:
Create a Backup of your configs, things may break. We changed almost every config
Added Dependecy. To make the Addons more accessible we added a new dependency, so the Addons dont need this Mod anymore, therefore this Mod requires our Base Mod you can find here.
Changelog:
Version 2.1.0:
Generated using ChangelogGenerator 2.0.0-pre10.
Get it from www.curseforge.com/minecraft/modpacks/world-of-dragons-ii