I am the true sleeping dragon. Do not wake me. Do not anger me. Because when I am awake from the anger of my dreams I will strike with great fury! The flames of my fiery breath will destroy your hovels. My deep red luminescent eyes will pierce your soul and make you long for the loving embrace of Asmodeus the son of Satan. My claws will rend your flesh form your bones. You want this dragon happy and asleep.
New version schema. Major.build-in-major.build-overall
The lens of disruption is an easter egg than can not be disabled that allows a player to randomly get any item in the item/block registry. When the atomic reconstructor is hit 500,000 times whatever lens is there is ignored and disruption occurs give the player the random item. Because there is no way to disable the lens of disruption function I have no choice but to remove the mod. And the support mods too!
Also removed in this build is Botania and that’s entirely because it promotes by layouts and even more so it ticks too hard for being on a massive mutliplayer server.
Removed Immersive Petroleum and Railroading.
Server Owners please sync your <pack>/config and <pack>/scripts folders.
Finally understood what the codechickenlib team was trying to fix when they added all these new options to their config file. It was for fixing client side bugs that happen when rendering items and blocks and not allowing the client to crush but to rebuild the graphics buffer and go on with life. So I configured it right this time.
Also these updates
While helping TheAmazingHaru research compression mods for his Undead Survival pack we came across Not Enough Compression which adds 1 single block model that uses nbt data to store anything in a compressed form to whatever insane degree you want to take it.
Today’s update fixes the can’t craft a hungry chest issue.
Those of you that experience the Hungry Chests metal upgrade problem, thank Ace (Valor Crest Team) for actually telling me about it. There is a lesson here, if you don’t complain no one will know there is a problem.
Noticed that a bad default options was being sent. Redid it so that when you make a fresh profile you don’t start with a bunch of conflicting keys.
Added keyboard wizard to help find keys to remove or add to your binds.
Added Cyclic and the Actually suite of mods.
Removed Just Enough Calculation.
Server Owners please copy over
changed a setting codechickenlib.cfg on the client only, does not affect servers, that spams players with messages.
Forge now on build 2838
Removed fastfurnace and fastworkbench.
Server Owners make sure that
are copied over.
Removed multipiston and blockout.
Removed fastfurnace and fastworkbench.
Forge on bulid 2838
Server Owners sync
Removed SteamAge Revolution because of a very bad bug. If it gets fixed I’ll add it back.
Removed Red Matter Armor recipes.
Server Owners make sure that the scripts folder is uploaded. If you’re on Bisect hosting this is done for you so no worries.
Server Owners also make sure that the config folder is uploaded too.
Adjust PROJECTE emc values drastically so even if you made a giant emc duplication and generation machine, you’re punishing yourself as it’s not going to be worth the effort nor the fallout you’ll receive from your friends because you hogged server ticks to do it. And yeah, it will be rewardless.
Zoo and Wild Animals Reborn due to insane spawns.
Disabled watch of time as there is no way to limit the quantity a player can craft or who owns it. Immediately upon adding ProjectE one of my players went crazy like a cat when it breaks into catnip and crafted 60 of them! I’m going to blame that on the ProjectE developer.
Configured codechickenlib.cfg to not spam players with messages about errors that are only warnings.
Fixed now conflicts with Deadly Monsters.
Yes, that’s right, added deadly monsters because of the O.P. armor you’re able to make, might as well have hostiles that seek to end you roaming about.
Added Nemesis System. If you fail to kill a mob, a mob gets stronger. Your deaths creates strong mobs. I wonder if that will have an effect on dragons?
Server Owners make sure that <pack>/config/ and <pack>/scripts/ folders are synchronized over.