World of Dragons 18.11.221

The Good, The Bad, and The Ugly

Removed rats mod as it was the mod that was causing mob spawning issues. From initial appearances it looked like the mod was generating on average of about 60 rats per chunk. Rats mod was never indicated in the lag tests tho because it’s mobs were super optimized and never appeared as a tick eater. However, because Minecraft has mob limits per world and because rats are plague level with this mod, they quickly overwhelm the game limit for mobs that can spawn and thus no hostiles end up spawning at night.

Also reconfigured Mine and Slash to make the level of mobs equal to level of the player closest to them. This is great for Multiplayer servers where players have used RTP to get into the outlying regions of the world.

Server Owners make sure that <pack>/config and <pack>/scripts are copied over.

the only thing actually changed in the configs is mmorpg.cfg and itemblacklist.json if you don’t copy the latter over your server will crash and possibly enter a reboot loop.

World of Dragons 18.10.220

Changelog

While not a wipe release this is a gamer changer release. DO NOT UPGRADE YOUR SERVER OR SINGLE PLAYER WORLD UNLESS YOU ARE WILLING TO GO BACK TO SPAWN AND MANUALLY FIGHT YOUR WAY BACK TO YOUR BASE JUST TO LEVEL UP.

Server Owners make sure that <pack>/config and <pack>/scripts are copied over.

The next bug release of Ice and Fire is out and as such the Dragon Forge issues are now fixed. Let’s see what else is fixed and what else broken.

Added Modtweaker to add support for crafttweaking Thaumcraft which now allows us to fix the gelum problem. Thanks to lagonnebula for a solution at https://github.com/kreezxil/World-of-Dragons/issues/309.

Decided to add Mine and Slash now.

For existing servers this can cause players in the outlying regions to have massively difficult mobs because they’re tools and armor will not be able to compensate. Either disable the mod or have your players fight from spawn (level 1) outwards to gain better tools and armor and spells. Furthermore fighting mobs with weapons and spells not from Mine and Slash will yield no xp for Mine and Slash hotbars.

Removed some mods to help alleviate server load in the hopes that mobs will begin to spawn again properly.

If hostile mobs don’t appear to be spawning you need to go underground and find them.

Removed

Champions

Deep Mob Learning

Despawning Spawners

Slashblades as it easily allows a player to single handedly destroy any dragon in 3 minutes or less. This mod is way too over powered. If you don’t like this change, don’t upgrade to build 220 or later.

Neat

Added

MINE AND SLASH RELOADED ::>ChangeLog

MODTWEAKER ::>ChangeLog

MTLIB ::>ChangeLog

NO AUTO JUMP ::>ChangeLog

Updates

DOTHACK HACK WEAPONS ::>ChangeLog

ELECTROBLOBS WIZARDRY ::>ChangeLog

FTBLIB ::>ChangeLog

FTB UTILITIES ::>ChangeLog

ICE AND FIRE DRAGONS ::>ChangeLog

JEI ::>ChangeLog

MINECOLONIES ::>ChangeLog

MYSTIC WORLD ::>ChangeLog

MYSTICALLIB ::>ChangeLog

RANDOMPATCHES ::>ChangeLog

ROOTS ::>ChangeLog

SLASHBLADE ::>ChangeLog

SLASHBLADE JAPANESE ADDON PACK ::>ChangeLog

STRUCTURIZE ::>ChangeLog

VAULTOPIC EARLY INVENTORY MANAGEMENT ::>ChangeLog

Download

https://www.curseforge.com/minecraft/modpacks/world-of-dragons/files

World of Dragons 18.9.219

Changes

Added back Tweakers Construct. Since I’m no longer taking mod requests maintaining this confusing mod should be relatively less chaotic. We’ll be using to nerf high end armors. Durability will be lowered on them so they fall apart quicker. I might just nerf all durability. I’ve decided use the global nerfing options in Tweakers Construct. In this version of the pack, toughness, attack, defense, mining has been nerfed to 45% of their original values. We’ll try this for a bit and decide to either undo the nerf or nerf very specific items.

Blacklisted MORBS so that even ADMIN can’t use them.

Server Owners make sure that <pack>/config and <pack>/scripts are copied over.

Added

TWEAKERS CONSTRUCT ::>ChangeLog

Updates

ADVANCED CHIMNEYS ::>ChangeLog

CREATIVECORE ::>ChangeLog

DOTHACK HACK MODELS ::>ChangeLog

FORGEENDERTECH ::>ChangeLog

LITTLETILES ::>ChangeLog

MINECOLONIES ::>ChangeLog

MRCRAYFISHS VEHICLE MOD ::>ChangeLog

NOTENOUGHSCAFFOLD ::>ChangeLog

REBORNCORE ::>ChangeLog

SECURITY CRAFT ::>ChangeLog

VAULTOPIC EARLY INVENTORY MANAGEMENT ::>ChangeLog

Get the pack from https://www.curseforge.com/minecraft/modpacks/world-of-dragons/files

God Block 1.13.14

Notes

The most noteable update will be the one from VAULTOPIC which added a feature that when you use the V.I.E.W. module to see where inventory is located it will allow you to pull said items without actually opening the inventory.

Server Owners make sure that <pack>/config and <pack>/scripts are copied over.

Updates

ASTRAL SORCERY ::>ChangeLog

BOOKSHELF ::>ChangeLog

CHICKEN CHUNKS ! * ::>ChangeLog

CODECHICKEN LIB ! * ::>ChangeLog

ENDER IO BASE ::>ChangeLog

ENDER IO CONDUITS ::>ChangeLog

ENDER IO MACHINES ::>ChangeLog

ENDER IO RS CONDUITS ::>ChangeLog

ENDER IO TIC ::>ChangeLog

JOURNEYMAP ::>ChangeLog

RANDOMTWEAKS ::>ChangeLog

REBORNCORE ::>ChangeLog

VAULTOPIC EARLY INVENTORY MANAGEMENT ::>ChangeLog