World of Dragons 15.4.198

Changes

Server Owners make sure that <pack>/config and <pack>/scripts are copied over.

Removed ENDERBOOK from cyclic as it gets around the tp limits I imposed on the public servers.

Added No Lava Bucketing to facilitate actually removing liquids I don’t want you to have not just recipes. No, I’m not using it to block lava, I’m using it to block picking up antimatter liquid from the Abbysalcraft Antimatter Lakes.

I keep forgetting to shutdown the client when using twitch as the pack builder, because if you don’t and you delete a mod NotEnoughCompression, it doesn’t actually delete and stays there. It’s gone now.

Removed Tiny Mob Farms

Disabled the affect of corallium to add other liquids to itself.

Disabled dreadlands spreading.

Blacklisted bucket of antimatter.

Configured COFH world config to make bedrock layer 2 blocks deep and flat, retroactively too!

Added

NO LAVA BUCKETING ::>ChangeLog

Updated

BACKPACKS ::>ChangeLog

BOOKSHELF ::>ChangeLog

World of Dragons 15.3.197

Emergency Update

Functionally equivalent to 196, clients for 196 will run against 197 no problem

Found that the new mod Not Enough Compression was causing the Fatally Missing Registries issues. Removed it. All is well now.

God Block 1.8.9

Updates

Forge on build 2838.

Server Owners make sure that <pack>/config and <pack>/scripts are copied over.

ALBEDO TORCHES ::>ChangeLog

ASTRAL SORCERY ::>ChangeLog

BOOKSHELF ::>ChangeLog

CRAFTTWEAKER ::>ChangeLog

CYCLOPS CORE ::>ChangeLog

FTBLIB ::>ChangeLog

FTB QUESTS ::>ChangeLog

FTB UTILITIES ::>ChangeLog

HEARTH WELL ::>ChangeLog

JOURNEYMAP ::>ChangeLog

JEI ::>ChangeLog

MANTLE ::>ChangeLog

METALCHESTS ::>ChangeLog

MORE REFINED STORAGE ::>ChangeLog

RANDOMTWEAKS ::>ChangeLog

REBORNSTORAGE ::>ChangeLog

Added

NOTENOUGHCOMPRESSION ::>ChangeLog

World of Dragons 15.2.196

Changes

Added another profiler mod called Sampler that is supposed to given even more statistic about what causes slowdowns and where.

Added Mr Crayfish’s Gun Mod

MRCRAYFISHS GUN MOD ::>ChangeLog

Updates

SAMPLER ::>ChangeLog

ASTRAL SORCERY ::>ChangeLog

AUTOREGLIB ::>ChangeLog

BOOKSHELF ::>ChangeLog

COFH CORE ::>ChangeLog

COFH WORLD ::>ChangeLog

CORAIL TOMBSTONE ::>ChangeLog

EX NIHILO CREATIO ::>ChangeLog

FTBLIB ::>ChangeLog

FTB QUESTS ::>ChangeLog

FTB UTILITIES ::>ChangeLog

LIBRARIANLIB ::>ChangeLog

MINECOLONIES ::>ChangeLog

MRCRAYFISH FURNITURE MOD ::>ChangeLog

MRCRAYFISHS VEHICLE MOD ::>ChangeLog

OPENBLOCKS ELEVATOR ::>ChangeLog

REBORNSTORAGE ::>ChangeLog

THERMAL CULTIVATION ::>ChangeLog

THERMAL DYNAMICS ::>ChangeLog

THERMAL EXPANSION ::>ChangeLog

THERMAL FOUNDATION ::>ChangeLog

THERMAL INNOVATION ::>ChangeLog

Removed

World Edit because it no longer works due to the id limit imposed upon it’s own code.

A letter to LukeGo, A streamer

Explaining what happened to WOD

I saw that LukeGo who streams at https://www.twitch.tv/Warl0k84 mentioned that he has opened a public all welcome WOD server.

Therefore I felt it fitting to tell him the following. However, this is not just for LukeGo but for anyone that wants to know why WOD has been fraught with lag issues on it’s main servers. Why WOD has more lag than other packs of similar size.

Let’s make it clear that WOD is highly optimized, but no amount of optimization will prepare an official server that servers 1000’s of players for the elite few who think that it is their GOD GIVEN RIGHT to hog all the ticks and create the most insane energy, mana, and item generation machines to exist. Machines that should only exist in single player or on private server. No amount of hardware will kill this kind of lag.

The letter:

7:27 AM]
The Truest Dragon:
@LukeGo you will want to pay attention to what has been going on. As you recall I had a big wipe just a month after starting Major version 14. Major 14 started on Xmas day 2018. We had a player set up a base near spawn claims at y level to hide that produced only mana that was sent to another location. It was a highticking item and I destroyed it. Which ruptured the receiving end and made the world unlivable. The player was on and knew what had and happened and why but did not admit to it so we didn’t know right off who had done it.



[7:28 AM]
The Truest Dragon:In the interim I had decided to throw more machine and ram at the problem and upgraded the server from 32gb to 64, 8core to 12 core, i5 to i7, things were fine till roughly 1.5 months ago and then the same thing started happening more and more.



[7:29 AM]
The Truest Dragon:The player in question started building a giant IRON E (irony) I started to hear about it but didn’t know it was 45k blocks of iron.



[7:30 AM]
The Truest Dragon:This player was also telling other players how to hog the server ticks. This tick hoggers turns out were the players complaining about lag too most of the time. Because when players explore to find dragons it slows down the MUST HAVE IT ALL CONTRAPTIONS.



[7:32 AM]
The Truest Dragon:Now to a few days ago. We found another base at bedrock level at spawn (I call this y level for some reason). The reason is that spawn is chunk loaded by default. It was another mana generator from botania just like the previous one I broke. This time because of all the issues I had at my disposal mad nbt editing skills, i’ve gotten very good at it. So I pulled the region file and analyzed the chunk and found out it was Bowtiesrcoolx. Likely he caused all of lag issues back 2018 too. I was optimizing the pack endlessly against him and those whom he told how to do it.



[7:32 AM]
The Truest Dragon:
So we banned him and leveled his base, it was horrid @Grok_DuckFarmer can give you the gory details, you need to learn how to use lag goggles btw.



[7:33 AM]
The Truest Dragon:When I banned him his compatriots began to get mouthy, we investigated their bases, they were all doing it.



[7:33 AM]
The Truest Dragon:The mod makeup wasn’t ever causing the lag it was the inconsiderate players.



[7:34 AM]
The Truest Dragon:My pack is completely optimized. Keep that in mind with your public server, when you notice tps drop to below 10 it’s because players have gotten on and are creating near infinite power, near infinite item generation and their using high ticking items in the process. Be prepared to ban as no amount of purchasing new equipment will help.

World of Dragons 15.1.195

Changes

Clearly major version 15 is the streamlining diet version.

Techguns is eliminated because it conflicts with astral sorcery way too much. I thought about making a patch for it but then realized the mod author hasn’t worked on the mod for 4.5 months now. Then I thought, oh he ported it, so let’s check the licenses. The License is all rights reserved and the mod he ported was his own, so I can’t even patch it and release my own version of it. So, yeah, bye.

Tiny Mob Farms because it wasn’t the ideal mod for vanquishing mob farms. It bought it’s own server tick issues because players dont’ just make one they make 1000’s!

Removed the broken quests

Server Owners make sure that <pack>/config and <pack>/scripts are copied over.

Updates

EX NIHILO CREATIO ::>ChangeLog

JOURNEYMAP ::>ChangeLog

I am the Dragon

I am the true sleeping dragon. Do not wake me. Do not anger me. Because when I am awake from the anger of my dreams I will strike with great fury! The flames of my fiery breath will destroy your hovels. My deep red luminescent eyes will pierce your soul and make you long for the loving embrace of Asmodeus the son of Satan. My claws will rend your flesh form your bones. You want this dragon happy and asleep.

World of Dragons 15.0.194

Changes

New version schema. Major.build-in-major.build-overall

The lens of disruption is an easter egg than can not be disabled that allows a player to randomly get any item in the item/block registry. When the atomic reconstructor is hit 500,000 times whatever lens is there is ignored and disruption occurs give the player the random item. Because there is no way to disable the lens of disruption function I have no choice but to remove the mod. And the support mods too!

Also removed in this build is Botania and that’s entirely because it promotes by layouts and even more so it ticks too hard for being on a massive mutliplayer server.

Removed Immersive Petroleum and Railroading.

Server Owners please sync your <pack>/config and <pack>/scripts folders.

ARMORY EXPANSION ::>ChangeLog

COLOSSAL CHESTS ::>ChangeLog

CORAIL TOMBSTONE ::>ChangeLog

CRAFTTWEAKER ::>ChangeLog

CYCLOPS CORE ::>ChangeLog

EX NIHILO CREATIO ::>ChangeLog

KEYBOARD WIZARD ::>ChangeLog

MANTLE ::>ChangeLog

MINECOLONIES ::>ChangeLog

SLASHBLADE ::>ChangeLog

TINKERS COMPENDIUM ::>ChangeLog

TINKERS COMPLEMENT ::>ChangeLog

World of Dragons 14.61.193

Changes

Finally understood what the codechickenlib team was trying to fix when they added all these new options to their config file. It was for fixing client side bugs that happen when rendering items and blocks and not allowing the client to crush but to rebuild the graphics buffer and go on with life. So I configured it right this time.

Also these updates

AUTOREGLIB ::>ChangeLog

RANDOM PSIDEAS ::>ChangeLog

TWEAKERS CONSTRUCT ::>ChangeLog

Added

While helping TheAmazingHaru research compression mods for his Undead Survival pack we came across Not Enough Compression which adds 1 single block model that uses nbt data to store anything in a compressed form to whatever insane degree you want to take it.

NOTENOUGHCOMPRESSION ::>ChangeLog