The update that was 2 months in the making. Had to wait for certain mods that were causing all kinds of crashes to get update. This is not the update where a single morph ring for turning into a dragon will be presented as a reward when you completely an extremely long questing chain. Yes, I like the idea. It’s coming and it will be the only thing you will morph into. Also the ring will make you super aggro, because “You’re a Dragon”.
Minecolonies Updated, that’s the big take away.
Decreased time between raids from default of 1 to a much higher value of 15. Made guards stronger by a factor of 2, rangers by 3, and knights by 4. Now you have a reason to have them more than you did before.
Removed the static from the hover button sounds.
Added color to the hover button texts and changed some of the texts to allow showing more information while hovered.
Changed the background texture of the hovered buttons to be more appealing.
There was a Minecolonies issue previously but they required us to be updated to the current release. So now we are and we can report that error if it happens again.
Changed the config for Minecolonies to allow having colonies in the Nether and other dims. Sadly this has to be on both sides right now and the Minecolonies team says it will be fixed in MC 1.16.2.
Added a hook launcher, thought you might like to have that to get away from the piglins and lava monsters.
Reconfigured Fancy Menu to stop using legacy button ids, this appears to have stopped the crashes when accessing voxel maps ‘n’ key for waypoints.
Crash Utilities for causing crashes and mapping itself to keys with a higher priority than actually command input.
Reconfigured Featured Servers
Added a recipe to give you Super Furnace (nether furnace) quicker. Since you start in the Nether and obtaining cobble is a huge of an issue.
Big update release, Minecolonies jumped about 20 versions
Updated everything. Removed The One Probe and Travelers Map. Added Waila.