No Poles Changelog

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Changes

 

• Ported No Poles to Minecraft 26.3 on NeoForge 26.3.0.103 (single NeoForge module, JDK 25).

• Config now uses NeoForge 26.3’s local config type; the file name nopoles-common.toml is unchanged and existing 3.9.0 files keep all their values with no .bak file.

• Added the config options poleHeightLimit (default 384), allowWhenCrouching, allowWhenClimbing, allowWhenGliding, allowInCreative, allowInWater, allowEmptyHand, allowBuildingFromBelow, protectUnbreakableBlocks and commandPermissionLevel; all defaults keep the old behaviour.

• poleHeight no longer has a fixed upper range; its limit comes from poleHeightLimit.

• NotEnoughScaffold wooden and iron scaffolds are now in the default whitelist.

• Pole removal now stops at the bottom of the world and leaves unbreakable blocks (bedrock, barriers) in place.

• Added the /no_poles operator command to read and change every option except commandPermissionLevel, which is file-only.

• Added a Mods menu config screen with names and tooltips for every option.

• Added nopoles.example.cf in the config folder, listing every option with its default; do not rename it into use.

• Added the 512×512 mod logo to the mod list and README, the Discord link, and a factual README.

• Mod license metadata now says GPL-3.0, matching the LICENSE file.

• Debug messages are now sent once, to the server-side player.