Testing out the Cosmo Cargo Demo on Linux Mint 22.3! If you enjoy inventory management autobattlers combined with a classic space roguelike vibe like FTL, this game lands right in that sweet spot.
In Cosmo Cargo, you pilot your ship across chaotic galaxy sectors, collecting weird items, managing grid space, recruiting crew, and building insane equipment synergies to beat back the Administrators. It is remarkably easy to learn by osmosis and offers smooth, satisfying gameplay right out of the gate.
While the onboarding dialogue pacing could use a slight tweak (like requiring a manual click to advance text), the foundation Pixelnest Studio built here is rock solid.
Check out the demo on Steam: store.steampowered.com/app/4659480/Cosmo_Cargo_Demo/
Major question for the community: Is the final boss in this demo actually beatable, or is it a hard-coded wall? If you managed to beat the final boss, drop a comment below with a link to your video showing the build you used!
Inventory Management Meets Space Autobattler Mechanics
Synergize Weapons, Upgrades, and Crew Abilities
Tested and Played Smoothly on Linux Mint 22.3
Final Boss Showcase and Build Setup
#CosmoCargo #IndieGames #LinuxGaming #FTL #Autobattler #Roguelike #GamingDemo #Steam #PCGaming #LinuxMint
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